----- ASPECT -----Aspect miracles of ___ difficulty or less for free, Aspect miracles of ___ difficulty for one Aspect MP, Aspect miracles of ___ difficulty for two Aspect MPs, and Aspect miracles of ___ or ___ difficulty for four Aspect MPs. I can work higher miracles, but only as a Word of Command. Aspect miracles and Gifts, even the free ones, cost me an extra ___ Aspect or Spirit MPs if I use them through an Anchor. |
--- Aspect MIRACLE
LEVELS --- |
4. Legendary. Something impossible that you *could*
believe that a human once did. Talking down an army,
throwing a car, tracking by scent. 5. Impossible. Doing something a human *could not* do, without breaking the laws of physics. Catching bullets, juggling 100 knives, "Wuxia" stunts. 6. Reality-bending. Superhero stunts. Running at Mach 3, knocking over a skyscraper, smelling an unwounded man's blood type, "Matrix" stunts. 7. Breaks Local Reality. Damn near anything that's easy to imagine and doesn't affect a huge area. Swallowing a tank, killing with a look. 8. Reality-breaking. As above, but unlimited in area. Causing earthquakes with a stomp, jumping between continents, blowing away a huge army. 9. Anything. The most complicated, detailed, vast, and powerful miracles. Hiding a mountain in your shirt, carrying France, inhaling the atmosphere. |
I have a Domain of ___, so I can perform: |
I have a Realm of ___, so I can perform: |
0. Estate-driven Divination-------- (with no Penetration) -------- |
I have a Spirit of ___. My Auctoritas protects me against hostile miracles, |
- OVERKILL: Nuclear Weapons - EXCESSIVE: Anti-Tank Rockets; Avalanches - OVERWHELMING: Machine-guns; Grenades; Poison Gas - DEADLY: Guns; Vehicular Assault; Most Spirits - DANGEROUS: Knives; Claws; Fangs; Baseball Bats - PETTY: Punches; Kicks; Small Animal Bites |
|